Getting Started
Click the ground to move. Your character pathfinds automatically.
Scroll wheel to zoom in/out.
Enter to chat. Type /help for slash commands.
Click a friendly NPC to talk or shop. Click a hostile NPC (red name) to attack.
Press F to toggle camera follow.
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Combat
Click hostile NPCs to auto-attack. Each swing rolls a d20 hit check.
Damage = your Attack - target's Damage Reduction (min 1).
Death: 3s respawn at town. Lose 10% of level XP span (level 5+, can de-level).
Line of sight blocks attacks through walls.
Press Space to swing without a target.
Progression
Base Level (max 20): +10 HP per level. Milestone bonuses at 5/10/15/20.
Job Level: Novice max 10, advanced max 20. +1 skill point per level.
XP from kills splits between base and job.
Party bonus: +10% XP per nearby member.
Job Classes
Start as Novice. At job level 10, advance to:
Knight — Tank/AoE. Charge, Cleave, Fortify, Provoke.
Assassin — Burst/Combo. Venom Strike, Lacerate, Assassinate.
Wizard — Ranged/Healer. Immolate, Frost Nova, Chain Lightning, Mend.
Talk to the Job Master in town to change class.
Skills & MP
MP: 50 max, regenerates 1/sec.
Active: Cost MP, have cooldowns. Press hotbar key to use.
Passive: Always on. Permanent stat bonuses.
Self-Buff: Temporarily boost stats (e.g. Fortify, Evade).
Hotbar: keys 1-8. Drag skills from Skills panel (K).
Items & Equipment
8 equip slots: Weapon, Helmet, Body, Underarmor, Cloak, Gloves, Belt, Boots.
Double-click equippable items to wear them.
Armor tiers: Cloth < Leather < Chain < Plate.
Consumables: HP Potion, Mana Potion, Haste Potion, Teleport Home.
Inventory & Shops
30 slots. Stackable items stack automatically.
Right-click for options (drop, split).
Shops: Talk to shop NPCs. Sell at 25% buy price.
Ground loot expires in 60s. Top damage dealer gets first pick.
Enchanting
Use Weapon/Armor Enchant Scrolls to upgrade gear.
+1 to +6: Safe — always succeeds.
+7 to +9: Risky — 33% success, 67% break.
+10+: Very risky — 17% success, 17% nothing, 67% break.
Broken items are gone forever!
Housing
Obtain a Plot Deed to claim land. 4 sizes: Small (5×5), Medium (8×8), Large (12×12), Estate (16×16).
Use the deed from your inventory to enter claim mode, then click open land to place your plot. Press H to enter housing mode and build.
Props: Furnish with up to 20 items — functional (Smelter, Garden, Brewing Station, Magic Chest) or decorative.
Door policy: Locked, Friends, Guild, or Open.
Vendors: Place a Market Cart to sell items to other players while offline.
Costs: Houses require Lumber and Stone blocks. Props cost crafting materials.
Crafting & Gathering
Crafting: Visit a Blacksmith NPC or use housing stations (Smelter, Brewing Station). Requires materials + gold.
Gathering: Click herb patches, copper veins, or iron deposits in the world. Hold to gather — yields materials for crafting.
Social
Party: /party invite <name>. Up to 6 members, +10% XP per nearby member.
Guild: /guild create <name>. Up to 20 members with Leader/Officer/Member roles.
Friends: /friend add <name>. See online status in Social panel (O).
Trading: /trade <name> for secure peer-to-peer item/gold trades.
Storage: Talk to the Storage NPC for 40 extra personal slots.
Companion
Type /summon to call Pip, your personal companion.
Modes: Follow (default), Guard (stays put), Passive (won't fight).
Use @Pip in chat to give commands. Type /dismiss to send Pip away.
Pocket Apartment
Talk to Magister Voss in town to enter your personal apartment — a private 8×8 room.
Props: Place up to 20 furnishings. Costs materials only (no gold).
Stations: Garden, Smelter, Brewing Station, Magic Chest all work inside.
Exit: Click the portal on the south wall to return to town near Voss.
Your apartment persists across sessions. Gardens grow in real time.
Controls
I Inventory · E Equipment · U Status
K Skills · O Social · N Settings
H Housing · G Guide · B Build
1-8 Hotbar · Space Attack · Enter Chat
F Follow · C Colliders · P Path
Escape Close panel / Cancel